pub struct ID3D11ClassLinkageVtbl {
pub parent: ID3D11DeviceChildVtbl,
pub GetClassInstance: unsafe extern "system" fn(This: *mut ID3D11ClassLinkage, GetClassInstance: LPCSTR, InstanceIndex: UINT, ppInstance: *mut *mut ID3D11ClassInstance) -> HRESULT,
pub CreateClassInstance: unsafe extern "system" fn(This: *mut ID3D11ClassLinkage, pClassTypeName: LPCSTR, ConstantBufferOffset: UINT, ConstantVectorOffset: UINT, TextureOffset: UINT, SamplerOffset: UINT, ppInstance: *mut *mut ID3D11ClassInstance) -> HRESULT,
}
Fields
parent | |
GetClassInstance | |
CreateClassInstance | |