winapi::d3d12sdklayers::D3D12_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH
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[src]
pub const D3D12_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH: D3D12_MESSAGE_ID=
D3D12_MESSAGE_ID(314)