winapi::d3dcommon::D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN [−] [src]

pub const D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN: D3D_TESSELLATOR_PARTITIONING = D3D_TESSELLATOR_PARTITIONING(D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD.0 +
                                 1u32)