winapi::d3dcommon::D3D_TESSELLATOR_PARTITIONING_POW2 [] [src]

pub const D3D_TESSELLATOR_PARTITIONING_POW2: D3D_TESSELLATOR_PARTITIONING = D3D_TESSELLATOR_PARTITIONING(D3D_TESSELLATOR_PARTITIONING_INTEGER.0 + 1u32)