Struct winapi::d2d1::D2D1_BRUSH_PROPERTIES
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[src]
pub struct D2D1_BRUSH_PROPERTIES {
pub opacity: FLOAT,
pub transform: D2D1_MATRIX_3X2_F,
}Fields
opacity | |
transform |
Trait Implementations
impl Copy for D2D1_BRUSH_PROPERTIES[src]
impl Clone for D2D1_BRUSH_PROPERTIES[src]
fn clone(&self) -> D2D1_BRUSH_PROPERTIES
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more