Struct winapi::d2d1::ID2D1TessellationSinkVtbl  
                   
                       [−]
                   
               [src]
pub struct ID2D1TessellationSinkVtbl {
    pub parent: IUnknownVtbl,
    pub AddTriangles: unsafe extern "system" fn(This: *mut ID2D1TessellationSink, triangles: *const D2D1_TRIANGLE, triangleCount: UINT32),
    pub Close: unsafe extern "system" fn(This: *mut ID2D1TessellationSink) -> HRESULT,
}Fields
| parent | |
| AddTriangles | |
| Close |