Struct winapi::d2d1::ID2D1TessellationSink  
                   
                       [−]
                   
               [src]
pub struct ID2D1TessellationSink {
    pub lpVtbl: *const ID2D1TessellationSinkVtbl,
}Fields
| lpVtbl | 
Methods
impl ID2D1TessellationSink[src]
unsafe fn AddTriangles(&mut self, triangles: *const D2D1_TRIANGLE, triangleCount: UINT32)
unsafe fn Close(&mut self) -> HRESULT
Methods from Deref<Target=IUnknown>
unsafe fn QueryInterface(&mut self, riid: REFIID, ppvObject: *mut *mut c_void) -> HRESULT
unsafe fn AddRef(&mut self) -> ULONG
unsafe fn Release(&mut self) -> ULONG
Trait Implementations
impl Deref for ID2D1TessellationSink[src]
type Target = IUnknown
The resulting type after dereferencing
fn deref(&self) -> &IUnknown
The method called to dereference a value