Struct winapi::d3d10shader::D3D10_SHADER_BUFFER_DESC
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pub struct D3D10_SHADER_BUFFER_DESC { pub Name: LPCSTR, pub Type: D3D10_CBUFFER_TYPE, pub Variables: UINT, pub Size: UINT, pub uFlags: UINT, }
Fields
Name | |
Type | |
Variables | |
Size | |
uFlags |
Trait Implementations
impl Copy for D3D10_SHADER_BUFFER_DESC
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impl Clone for D3D10_SHADER_BUFFER_DESC
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fn clone(&self) -> D3D10_SHADER_BUFFER_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more