Struct winapi::d3d10shader::D3D10_SHADER_DESC
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pub struct D3D10_SHADER_DESC { pub Version: UINT, pub Creator: LPCSTR, pub Flags: UINT, pub ConstantBuffers: UINT, pub BoundResources: UINT, pub InputParameters: UINT, pub OutputParameters: UINT, pub InstructionCount: UINT, pub TempRegisterCount: UINT, pub TempArrayCount: UINT, pub DefCount: UINT, pub DclCount: UINT, pub TextureNormalInstructions: UINT, pub TextureLoadInstructions: UINT, pub TextureCompInstructions: UINT, pub TextureBiasInstructions: UINT, pub TextureGradientInstructions: UINT, pub FloatInstructionCount: UINT, pub IntInstructionCount: UINT, pub UintInstructionCount: UINT, pub StaticFlowControlCount: UINT, pub DynamicFlowControlCount: UINT, pub MacroInstructionCount: UINT, pub ArrayInstructionCount: UINT, pub CutInstructionCount: UINT, pub EmitInstructionCount: UINT, pub GSOutputTopology: D3D_PRIMITIVE_TOPOLOGY, pub GSMaxOutputVertexCount: UINT, }
Fields
Version | |
Creator | |
Flags | |
ConstantBuffers | |
BoundResources | |
InputParameters | |
OutputParameters | |
InstructionCount | |
TempRegisterCount | |
TempArrayCount | |
DefCount | |
DclCount | |
TextureNormalInstructions | |
TextureLoadInstructions | |
TextureCompInstructions | |
TextureBiasInstructions | |
TextureGradientInstructions | |
FloatInstructionCount | |
IntInstructionCount | |
UintInstructionCount | |
StaticFlowControlCount | |
DynamicFlowControlCount | |
MacroInstructionCount | |
ArrayInstructionCount | |
CutInstructionCount | |
EmitInstructionCount | |
GSOutputTopology | |
GSMaxOutputVertexCount |
Trait Implementations
impl Copy for D3D10_SHADER_DESC
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impl Clone for D3D10_SHADER_DESC
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fn clone(&self) -> D3D10_SHADER_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more