Struct winapi::d3d11::D3D11_DEPTH_STENCIL_DESC
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[src]
pub struct D3D11_DEPTH_STENCIL_DESC {
pub DepthEnable: BOOL,
pub DepthWriteMask: D3D11_DEPTH_WRITE_MASK,
pub DepthFunc: D3D11_COMPARISON_FUNC,
pub StencilEnable: BOOL,
pub StencilReadMask: UINT8,
pub StencilWriteMask: UINT8,
pub FrontFace: D3D11_DEPTH_STENCILOP_DESC,
pub BackFace: D3D11_DEPTH_STENCILOP_DESC,
}Fields
DepthEnable | |
DepthWriteMask | |
DepthFunc | |
StencilEnable | |
StencilReadMask | |
StencilWriteMask | |
FrontFace | |
BackFace |
Trait Implementations
impl Copy for D3D11_DEPTH_STENCIL_DESC[src]
impl Clone for D3D11_DEPTH_STENCIL_DESC[src]
fn clone(&self) -> D3D11_DEPTH_STENCIL_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more