Struct winapi::d3d11::D3D11_FEATURE_DATA_D3D11_OPTIONS
[−]
[src]
pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS {
pub OutputMergerLogicOp: BOOL,
pub UAVOnlyRenderingForcedSampleCount: BOOL,
pub DiscardAPIsSeenByDriver: BOOL,
pub FlagsForUpdateAndCopySeenByDriver: BOOL,
pub ClearView: BOOL,
pub CopyWithOverlap: BOOL,
pub ConstantBufferPartialUpdate: BOOL,
pub ConstantBufferOffsetting: BOOL,
pub MapNoOverwriteOnDynamicConstantBuffer: BOOL,
pub MapNoOverwriteOnDynamicBufferSRV: BOOL,
pub MultisampleRTVWithForcedSampleCountOne: BOOL,
pub SAD4ShaderInstructions: BOOL,
pub ExtendedDoublesShaderInstructions: BOOL,
pub ExtendedResourceSharing: BOOL,
}Fields
OutputMergerLogicOp | |
UAVOnlyRenderingForcedSampleCount | |
DiscardAPIsSeenByDriver | |
FlagsForUpdateAndCopySeenByDriver | |
ClearView | |
CopyWithOverlap | |
ConstantBufferPartialUpdate | |
ConstantBufferOffsetting | |
MapNoOverwriteOnDynamicConstantBuffer | |
MapNoOverwriteOnDynamicBufferSRV | |
MultisampleRTVWithForcedSampleCountOne | |
SAD4ShaderInstructions | |
ExtendedDoublesShaderInstructions | |
ExtendedResourceSharing |
Trait Implementations
impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS[src]
impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS[src]
fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more