Struct winapi::d3d11::D3D11_FEATURE_DATA_D3D11_OPTIONS2
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pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 { pub PSSpecifiedStencilRefSupported: BOOL, pub TypedUAVLoadAdditionalFormats: BOOL, pub ROVsSupported: BOOL, pub ConservativeRasterizationTier: D3D11_CONSERVATIVE_RASTERIZATION_TIER, pub TiledResourcesTier: D3D11_TILED_RESOURCES_TIER, pub MapOnDefaultTextures: BOOL, pub StandardSwizzle: BOOL, pub UnifiedMemoryArchitecture: BOOL, }
Fields
PSSpecifiedStencilRefSupported | |
TypedUAVLoadAdditionalFormats | |
ROVsSupported | |
ConservativeRasterizationTier | |
TiledResourcesTier | |
MapOnDefaultTextures | |
StandardSwizzle | |
UnifiedMemoryArchitecture |
Trait Implementations
impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS2
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impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS2
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fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS2
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more