Struct winapi::d3d11::D3D11_FEATURE_DATA_D3D11_OPTIONS2 [] [src]

pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
    pub PSSpecifiedStencilRefSupported: BOOL,
    pub TypedUAVLoadAdditionalFormats: BOOL,
    pub ROVsSupported: BOOL,
    pub ConservativeRasterizationTier: D3D11_CONSERVATIVE_RASTERIZATION_TIER,
    pub TiledResourcesTier: D3D11_TILED_RESOURCES_TIER,
    pub MapOnDefaultTextures: BOOL,
    pub StandardSwizzle: BOOL,
    pub UnifiedMemoryArchitecture: BOOL,
}

Fields

PSSpecifiedStencilRefSupported
TypedUAVLoadAdditionalFormats
ROVsSupported
ConservativeRasterizationTier
TiledResourcesTier
MapOnDefaultTextures
StandardSwizzle
UnifiedMemoryArchitecture

Trait Implementations

impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS2
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impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS2
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fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS2

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

Derived Implementations

impl Debug for D3D11_FEATURE_DATA_D3D11_OPTIONS2
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.