Struct winapi::d3d11::D3D11_FEATURE_DATA_D3D11_OPTIONS2
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[src]
pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
pub PSSpecifiedStencilRefSupported: BOOL,
pub TypedUAVLoadAdditionalFormats: BOOL,
pub ROVsSupported: BOOL,
pub ConservativeRasterizationTier: D3D11_CONSERVATIVE_RASTERIZATION_TIER,
pub TiledResourcesTier: D3D11_TILED_RESOURCES_TIER,
pub MapOnDefaultTextures: BOOL,
pub StandardSwizzle: BOOL,
pub UnifiedMemoryArchitecture: BOOL,
}Fields
PSSpecifiedStencilRefSupported | |
TypedUAVLoadAdditionalFormats | |
ROVsSupported | |
ConservativeRasterizationTier | |
TiledResourcesTier | |
MapOnDefaultTextures | |
StandardSwizzle | |
UnifiedMemoryArchitecture |
Trait Implementations
impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS2[src]
impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS2[src]
fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS2
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more