Struct winapi::d3d11::D3D11_TEXTURE3D_DESC
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pub struct D3D11_TEXTURE3D_DESC { pub Width: UINT, pub Height: UINT, pub Depth: UINT, pub MipLevels: UINT, pub Format: DXGI_FORMAT, pub Usage: D3D11_USAGE, pub BindFlags: UINT, pub CPUAccessFlags: UINT, pub MiscFlags: UINT, }
Fields
Width | |
Height | |
Depth | |
MipLevels | |
Format | |
Usage | |
BindFlags | |
CPUAccessFlags | |
MiscFlags |
Trait Implementations
impl Copy for D3D11_TEXTURE3D_DESC
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impl Clone for D3D11_TEXTURE3D_DESC
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fn clone(&self) -> D3D11_TEXTURE3D_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more