Struct winapi::d3d11::D3D11_TEXTURE3D_DESC
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[src]
pub struct D3D11_TEXTURE3D_DESC {
pub Width: UINT,
pub Height: UINT,
pub Depth: UINT,
pub MipLevels: UINT,
pub Format: DXGI_FORMAT,
pub Usage: D3D11_USAGE,
pub BindFlags: UINT,
pub CPUAccessFlags: UINT,
pub MiscFlags: UINT,
}Fields
Width | |
Height | |
Depth | |
MipLevels | |
Format | |
Usage | |
BindFlags | |
CPUAccessFlags | |
MiscFlags |
Trait Implementations
impl Copy for D3D11_TEXTURE3D_DESC[src]
impl Clone for D3D11_TEXTURE3D_DESC[src]
fn clone(&self) -> D3D11_TEXTURE3D_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more