Struct winapi::d3d11shader::ID3D11ModuleInstance
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[src]
pub struct ID3D11ModuleInstance { pub lpVtbl: *const ID3D11ModuleInstanceVtbl, }
Fields
lpVtbl |
Methods
impl ID3D11ModuleInstance
[src]
unsafe fn BindConstantBuffer(&mut self, uSrcSlot: UINT, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT
unsafe fn BindConstantBufferByName(&mut self, pName: LPCSTR, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT
unsafe fn BindResource(&mut self, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT
unsafe fn BindResourceByName(&mut self, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT
unsafe fn BindSampler(&mut self, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT
unsafe fn BindSamplerByName(&mut self, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT
unsafe fn BindUnorderedAccessView(&mut self, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT
unsafe fn BindUnorderedAccessViewByName(&mut self, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT
unsafe fn BindResourceAsUnorderedAccessView(&mut self, uSrcSrvSlot: UINT, uDstUavSlot: UINT, uCount: UINT) -> HRESULT
unsafe fn BindResourceAsUnorderedAccessViewByName(&mut self, pSrvName: LPCSTR, uDstUavSlot: UINT, uCount: UINT) -> HRESULT
Methods from Deref<Target=IUnknown>
unsafe fn QueryInterface(&mut self, riid: REFIID, ppvObject: *mut *mut c_void) -> HRESULT
unsafe fn AddRef(&mut self) -> ULONG
unsafe fn Release(&mut self) -> ULONG
Trait Implementations
impl Deref for ID3D11ModuleInstance
[src]
type Target = IUnknown
The resulting type after dereferencing
fn deref(&self) -> &IUnknown
The method called to dereference a value