Struct winapi::d3d12::D3D12_BLEND_DESC
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pub struct D3D12_BLEND_DESC { pub AlphaToCoverageEnable: BOOL, pub IndependentBlendEnable: BOOL, pub RenderTarget: [D3D12_RENDER_TARGET_BLEND_DESC; 8], }
Fields
AlphaToCoverageEnable | |
IndependentBlendEnable | |
RenderTarget |
Trait Implementations
impl Copy for D3D12_BLEND_DESC
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impl Clone for D3D12_BLEND_DESC
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fn clone(&self) -> D3D12_BLEND_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more