Struct winapi::d3d12::D3D12_BUFFER_UAV
[−]
[src]
pub struct D3D12_BUFFER_UAV { pub FirstElement: UINT64, pub NumElements: UINT, pub StructureByteStride: UINT, pub CounterOffsetInBytes: UINT64, pub Flags: D3D12_BUFFER_UAV_FLAGS, }
Fields
FirstElement | |
NumElements | |
StructureByteStride | |
CounterOffsetInBytes | |
Flags |
Trait Implementations
impl Copy for D3D12_BUFFER_UAV
[src]
impl Clone for D3D12_BUFFER_UAV
[src]
fn clone(&self) -> D3D12_BUFFER_UAV
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more