Struct winapi::d3d12::D3D12_DESCRIPTOR_RANGE
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pub struct D3D12_DESCRIPTOR_RANGE { pub RangeType: D3D12_DESCRIPTOR_RANGE_TYPE, pub NumDescriptors: UINT, pub BaseShaderRegister: UINT, pub RegisterSpace: UINT, pub OffsetInDescriptorsFromTableStart: UINT, }
Fields
RangeType | |
NumDescriptors | |
BaseShaderRegister | |
RegisterSpace | |
OffsetInDescriptorsFromTableStart |
Trait Implementations
impl Copy for D3D12_DESCRIPTOR_RANGE
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impl Clone for D3D12_DESCRIPTOR_RANGE
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fn clone(&self) -> D3D12_DESCRIPTOR_RANGE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more