Struct winapi::d3d12::D3D12_DISCARD_REGION
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[src]
pub struct D3D12_DISCARD_REGION {
pub NumRects: UINT,
pub pRects: *const D3D12_RECT,
pub FirstSubresource: UINT,
pub NumSubresources: UINT,
}Fields
NumRects | |
pRects | |
FirstSubresource | |
NumSubresources |
Trait Implementations
impl Copy for D3D12_DISCARD_REGION[src]
impl Clone for D3D12_DISCARD_REGION[src]
fn clone(&self) -> D3D12_DISCARD_REGION
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more