Struct winapi::d3d12::D3D12_FEATURE_DATA_ARCHITECTURE
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pub struct D3D12_FEATURE_DATA_ARCHITECTURE { pub NodeIndex: UINT, pub TileBasedRenderer: BOOL, pub UMA: BOOL, pub CacheCoherentUMA: BOOL, }
Fields
NodeIndex | |
TileBasedRenderer | |
UMA | |
CacheCoherentUMA |
Trait Implementations
impl Copy for D3D12_FEATURE_DATA_ARCHITECTURE
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impl Clone for D3D12_FEATURE_DATA_ARCHITECTURE
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fn clone(&self) -> D3D12_FEATURE_DATA_ARCHITECTURE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more