Struct winapi::d3d12::D3D12_GPU_DESCRIPTOR_HANDLE
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pub struct D3D12_GPU_DESCRIPTOR_HANDLE {
pub ptr: UINT64,
}Fields
ptr |
Trait Implementations
impl Copy for D3D12_GPU_DESCRIPTOR_HANDLE[src]
impl Clone for D3D12_GPU_DESCRIPTOR_HANDLE[src]
fn clone(&self) -> D3D12_GPU_DESCRIPTOR_HANDLE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more