Struct winapi::d3d12::D3D12_INDIRECT_ARGUMENT_DESC [] [src]

pub struct D3D12_INDIRECT_ARGUMENT_DESC {
    pub Type: D3D12_INDIRECT_ARGUMENT_TYPE,
    pub u: D3D12_INDIRECT_ARGUMENT_DESC_Constant,
}

Fields

Type
u

Methods

impl D3D12_INDIRECT_ARGUMENT_DESC
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unsafe fn UnorderedAccessView(&self) -> &D3D12_INDIRECT_ARGUMENT_DESC_UnorderedAccessView

unsafe fn UnorderedAccessView_mut(&mut self) -> &mut D3D12_INDIRECT_ARGUMENT_DESC_UnorderedAccessView

impl D3D12_INDIRECT_ARGUMENT_DESC
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unsafe fn ShaderResourceView(&self) -> &D3D12_INDIRECT_ARGUMENT_DESC_ShaderResourceView

unsafe fn ShaderResourceView_mut(&mut self) -> &mut D3D12_INDIRECT_ARGUMENT_DESC_ShaderResourceView

impl D3D12_INDIRECT_ARGUMENT_DESC
[src]

unsafe fn ConstantBufferView(&self) -> &D3D12_INDIRECT_ARGUMENT_DESC_ConstantBufferView

unsafe fn ConstantBufferView_mut(&mut self) -> &mut D3D12_INDIRECT_ARGUMENT_DESC_ConstantBufferView

impl D3D12_INDIRECT_ARGUMENT_DESC
[src]

unsafe fn Constant(&self) -> &D3D12_INDIRECT_ARGUMENT_DESC_Constant

unsafe fn Constant_mut(&mut self) -> &mut D3D12_INDIRECT_ARGUMENT_DESC_Constant

impl D3D12_INDIRECT_ARGUMENT_DESC
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unsafe fn VertexBuffer(&self) -> &D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer

unsafe fn VertexBuffer_mut(&mut self) -> &mut D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer

Trait Implementations

impl Copy for D3D12_INDIRECT_ARGUMENT_DESC
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impl Clone for D3D12_INDIRECT_ARGUMENT_DESC
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fn clone(&self) -> D3D12_INDIRECT_ARGUMENT_DESC

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

Derived Implementations

impl Debug for D3D12_INDIRECT_ARGUMENT_DESC
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.