Struct winapi::d3d12::D3D12_INPUT_ELEMENT_DESC
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pub struct D3D12_INPUT_ELEMENT_DESC { pub SemanticName: LPCSTR, pub SemanticIndex: UINT, pub Format: DXGI_FORMAT, pub InputSlot: UINT, pub AlignedByteOffset: UINT, pub InputSlotClass: D3D12_INPUT_CLASSIFICATION, pub InstanceDataStepRate: UINT, }
Fields
SemanticName | |
SemanticIndex | |
Format | |
InputSlot | |
AlignedByteOffset | |
InputSlotClass | |
InstanceDataStepRate |
Trait Implementations
impl Copy for D3D12_INPUT_ELEMENT_DESC
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impl Clone for D3D12_INPUT_ELEMENT_DESC
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fn clone(&self) -> D3D12_INPUT_ELEMENT_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more