Struct winapi::d3d12::D3D12_INPUT_ELEMENT_DESC
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[src]
pub struct D3D12_INPUT_ELEMENT_DESC {
pub SemanticName: LPCSTR,
pub SemanticIndex: UINT,
pub Format: DXGI_FORMAT,
pub InputSlot: UINT,
pub AlignedByteOffset: UINT,
pub InputSlotClass: D3D12_INPUT_CLASSIFICATION,
pub InstanceDataStepRate: UINT,
}Fields
SemanticName | |
SemanticIndex | |
Format | |
InputSlot | |
AlignedByteOffset | |
InputSlotClass | |
InstanceDataStepRate |
Trait Implementations
impl Copy for D3D12_INPUT_ELEMENT_DESC[src]
impl Clone for D3D12_INPUT_ELEMENT_DESC[src]
fn clone(&self) -> D3D12_INPUT_ELEMENT_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more