Struct winapi::d3d12::D3D12_RESOURCE_DESC
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pub struct D3D12_RESOURCE_DESC { pub Dimension: D3D12_RESOURCE_DIMENSION, pub Alignment: UINT64, pub Width: UINT64, pub Height: UINT, pub DepthOrArraySize: UINT16, pub MipLevels: UINT16, pub Format: DXGI_FORMAT, pub SampleDesc: DXGI_SAMPLE_DESC, pub Layout: D3D12_TEXTURE_LAYOUT, pub Flags: D3D12_RESOURCE_FLAGS, }
Fields
Dimension | |
Alignment | |
Width | |
Height | |
DepthOrArraySize | |
MipLevels | |
Format | |
SampleDesc | |
Layout | |
Flags |
Trait Implementations
impl Copy for D3D12_RESOURCE_DESC
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impl Clone for D3D12_RESOURCE_DESC
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fn clone(&self) -> D3D12_RESOURCE_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more