Struct winapi::d3d12::D3D12_RESOURCE_DESC
[−]
[src]
pub struct D3D12_RESOURCE_DESC {
pub Dimension: D3D12_RESOURCE_DIMENSION,
pub Alignment: UINT64,
pub Width: UINT64,
pub Height: UINT,
pub DepthOrArraySize: UINT16,
pub MipLevels: UINT16,
pub Format: DXGI_FORMAT,
pub SampleDesc: DXGI_SAMPLE_DESC,
pub Layout: D3D12_TEXTURE_LAYOUT,
pub Flags: D3D12_RESOURCE_FLAGS,
}Fields
Dimension | |
Alignment | |
Width | |
Height | |
DepthOrArraySize | |
MipLevels | |
Format | |
SampleDesc | |
Layout | |
Flags |
Trait Implementations
impl Copy for D3D12_RESOURCE_DESC[src]
impl Clone for D3D12_RESOURCE_DESC[src]
fn clone(&self) -> D3D12_RESOURCE_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more