Struct winapi::d3d12::D3D12_SO_DECLARATION_ENTRY
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[src]
pub struct D3D12_SO_DECLARATION_ENTRY {
pub Stream: UINT,
pub SemanticName: LPCSTR,
pub SemanticIndex: UINT,
pub StartComponent: BYTE,
pub ComponentCount: BYTE,
pub OutputSlot: BYTE,
}Fields
Stream | |
SemanticName | |
SemanticIndex | |
StartComponent | |
ComponentCount | |
OutputSlot |
Trait Implementations
impl Copy for D3D12_SO_DECLARATION_ENTRY[src]
impl Clone for D3D12_SO_DECLARATION_ENTRY[src]
fn clone(&self) -> D3D12_SO_DECLARATION_ENTRY
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more