Struct winapi::d3d12::D3D12_TEXCUBE_ARRAY_SRV
[−]
[src]
pub struct D3D12_TEXCUBE_ARRAY_SRV {
pub MostDetailedMip: UINT,
pub MipLevels: UINT,
pub First2DArrayFace: UINT,
pub NumCubes: UINT,
pub ResourceMinLODClamp: FLOAT,
}Fields
MostDetailedMip | |
MipLevels | |
First2DArrayFace | |
NumCubes | |
ResourceMinLODClamp |
Trait Implementations
impl Copy for D3D12_TEXCUBE_ARRAY_SRV[src]
impl Clone for D3D12_TEXCUBE_ARRAY_SRV[src]
fn clone(&self) -> D3D12_TEXCUBE_ARRAY_SRV
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more