Struct winapi::d3d12::D3D12_TILED_RESOURCE_COORDINATE
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pub struct D3D12_TILED_RESOURCE_COORDINATE { pub X: UINT, pub Y: UINT, pub Z: UINT, pub Subresource: UINT, }
Fields
X | |
Y | |
Z | |
Subresource |
Trait Implementations
impl Copy for D3D12_TILED_RESOURCE_COORDINATE
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impl Clone for D3D12_TILED_RESOURCE_COORDINATE
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fn clone(&self) -> D3D12_TILED_RESOURCE_COORDINATE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more