Struct winapi::d3d12::D3D12_TILED_RESOURCE_COORDINATE
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[src]
pub struct D3D12_TILED_RESOURCE_COORDINATE {
pub X: UINT,
pub Y: UINT,
pub Z: UINT,
pub Subresource: UINT,
}Fields
X | |
Y | |
Z | |
Subresource |
Trait Implementations
impl Copy for D3D12_TILED_RESOURCE_COORDINATE[src]
impl Clone for D3D12_TILED_RESOURCE_COORDINATE[src]
fn clone(&self) -> D3D12_TILED_RESOURCE_COORDINATE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more