Struct winapi::d3d12::D3D12_VERTEX_BUFFER_VIEW
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[src]
pub struct D3D12_VERTEX_BUFFER_VIEW {
pub BufferLocation: D3D12_GPU_VIRTUAL_ADDRESS,
pub SizeInBytes: UINT,
pub StrideInBytes: UINT,
}Fields
BufferLocation | |
SizeInBytes | |
StrideInBytes |
Trait Implementations
impl Copy for D3D12_VERTEX_BUFFER_VIEW[src]
impl Clone for D3D12_VERTEX_BUFFER_VIEW[src]
fn clone(&self) -> D3D12_VERTEX_BUFFER_VIEW
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more