Struct winapi::d3d9::IDirect3D9Ex
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pub struct IDirect3D9Ex { pub lpVtbl: *const IDirect3D9ExVtbl, }
Fields
lpVtbl |
Methods
impl IDirect3D9Ex
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unsafe fn GetAdapterModeCountEx(&mut self, Adapter: UINT, pFilter: *const D3DDISPLAYMODEFILTER) -> UINT
unsafe fn EnumAdapterModesEx(&mut self, Adapter: UINT, pFilter: *const D3DDISPLAYMODEFILTER, Mode: UINT, pMode: *mut D3DDISPLAYMODEEX) -> HRESULT
unsafe fn GetAdapterDisplayModeEx(&mut self, Adapter: UINT, pMode: *mut D3DDISPLAYMODEEX, pRotation: *mut D3DDISPLAYROTATION) -> HRESULT
unsafe fn CreateDeviceEx(&mut self, Adapter: UINT, DeviceType: D3DDEVTYPE, hFocusWindow: HWND, BehaviorFlags: DWORD, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, pFullscreenDisplayMode: *mut D3DDISPLAYMODEEX, ppReturnedDeviceInterface: *mut *mut IDirect3DDevice9Ex) -> HRESULT
unsafe fn GetAdapterLUID(&mut self, Adapter: UINT, pLUID: *mut LUID) -> HRESULT
Methods from Deref<Target=IDirect3D9>
unsafe fn RegisterSoftwareDevice(&mut self, pInitializeFunction: *mut VOID) -> HRESULT
unsafe fn GetAdapterCount(&mut self) -> UINT
unsafe fn GetAdapterIdentifier(&mut self, Adapter: UINT, Flags: DWORD, pIdentifier: *mut D3DADAPTER_IDENTIFIER9) -> HRESULT
unsafe fn GetAdapterModeCount(&mut self, Adapter: UINT, Format: D3DFORMAT) -> UINT
unsafe fn EnumAdapterModes(&mut self, Adapter: UINT, Format: D3DFORMAT, Mode: UINT, pMode: *mut D3DDISPLAYMODE) -> HRESULT
unsafe fn GetAdapterDisplayMode(&mut self, Adapter: UINT, pMode: *mut D3DDISPLAYMODE) -> HRESULT
unsafe fn CheckDeviceType(&mut self, Adapter: UINT, DevType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, BackBufferFormat: D3DFORMAT, bWindowed: BOOL) -> HRESULT
unsafe fn CheckDeviceFormat(&mut self, Adapter: UINT, DeviceType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, Usage: DWORD, RType: D3DRESOURCETYPE, CheckFormat: D3DFORMAT) -> HRESULT
unsafe fn CheckDeviceMultiSampleType(&mut self, Adapter: UINT, DeviceType: D3DDEVTYPE, SurfaceFormat: D3DFORMAT, Windowed: BOOL, MultiSampleType: D3DMULTISAMPLE_TYPE, pQualityLevels: *mut DWORD) -> HRESULT
unsafe fn CheckDepthStencilMatch(&mut self, Adapter: UINT, DeviceType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, RenderTargetFormat: D3DFORMAT, DepthStencilFormat: D3DFORMAT) -> HRESULT
unsafe fn CheckDeviceFormatConversion(&mut self, Adapter: UINT, DeviceType: D3DDEVTYPE, SourceFormat: D3DFORMAT, TargetFormat: D3DFORMAT) -> HRESULT
unsafe fn GetDeviceCaps(&mut self, Adapter: UINT, DeviceType: D3DDEVTYPE, pCaps: *mut D3DCAPS9) -> HRESULT
unsafe fn GetAdapterMonitor(&mut self, Adapter: UINT) -> HMONITOR
unsafe fn CreateDevice(&mut self, Adapter: UINT, DeviceType: D3DDEVTYPE, hFocusWindow: HWND, BehaviorFlags: DWORD, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, ppReturnedDeviceInterface: *mut *mut IDirect3DDevice9) -> HRESULT
Trait Implementations
impl Deref for IDirect3D9Ex
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type Target = IDirect3D9
The resulting type after dereferencing
fn deref(&self) -> &IDirect3D9
The method called to dereference a value
impl DerefMut for IDirect3D9Ex
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fn deref_mut(&mut self) -> &mut IDirect3D9
The method called to mutably dereference a value