Struct winapi::d3d9::IDirect3DBaseTexture9
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pub struct IDirect3DBaseTexture9 { pub lpVtbl: *const IDirect3DBaseTexture9Vtbl, }
Fields
lpVtbl |
Methods
impl IDirect3DBaseTexture9
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unsafe fn SetLOD(&mut self, LODNew: DWORD) -> DWORD
unsafe fn GetLOD(&mut self) -> DWORD
unsafe fn GetLevelCount(&mut self) -> DWORD
unsafe fn SetAutoGenFilterType(&mut self, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT
unsafe fn GetAutoGenFilterType(&mut self) -> D3DTEXTUREFILTERTYPE
unsafe fn GenerateMipSubLevels(&mut self)
Methods from Deref<Target=IDirect3DResource9>
unsafe fn GetDevice(&mut self, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT
unsafe fn SetPrivateData(&mut self, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD) -> HRESULT
unsafe fn GetPrivateData(&mut self, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD) -> HRESULT
unsafe fn FreePrivateData(&mut self, refguid: *const GUID) -> HRESULT
unsafe fn SetPriority(&mut self, PriorityNew: DWORD) -> DWORD
unsafe fn GetPriority(&mut self) -> DWORD
unsafe fn PreLoad(&mut self)
unsafe fn GetType(&mut self) -> D3DRESOURCETYPE
Trait Implementations
impl Deref for IDirect3DBaseTexture9
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type Target = IDirect3DResource9
The resulting type after dereferencing
fn deref(&self) -> &IDirect3DResource9
The method called to dereference a value
impl DerefMut for IDirect3DBaseTexture9
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fn deref_mut(&mut self) -> &mut IDirect3DResource9
The method called to mutably dereference a value