Struct winapi::d3d9types::D3DMEMORYPRESSURE
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[src]
pub struct D3DMEMORYPRESSURE {
pub BytesEvictedFromProcess: UINT64,
pub SizeOfInefficientAllocation: UINT64,
pub LevelOfEfficiency: DWORD,
}Fields
BytesEvictedFromProcess | |
SizeOfInefficientAllocation | |
LevelOfEfficiency |
Trait Implementations
impl Copy for D3DMEMORYPRESSURE[src]
impl Clone for D3DMEMORYPRESSURE[src]
fn clone(&self) -> D3DMEMORYPRESSURE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more