Struct winapi::d2d1::D2D1_LAYER_PARAMETERS
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[src]
pub struct D2D1_LAYER_PARAMETERS {
pub contentBounds: D2D1_RECT_F,
pub geometricMask: *mut ID2D1Geometry,
pub maskAntialiasMode: D2D1_ANTIALIAS_MODE,
pub maskTransform: D2D1_MATRIX_3X2_F,
pub opacity: FLOAT,
pub opacityBrush: *mut ID2D1Brush,
pub layerOptions: D2D1_LAYER_OPTIONS,
}Fields
contentBounds | |
geometricMask | |
maskAntialiasMode | |
maskTransform | |
opacity | |
opacityBrush | |
layerOptions |
Trait Implementations
impl Copy for D2D1_LAYER_PARAMETERS[src]
impl Clone for D2D1_LAYER_PARAMETERS[src]
fn clone(&self) -> D2D1_LAYER_PARAMETERS
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more