Struct winapi::d2d1::ID2D1Brush
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pub struct ID2D1Brush { pub lpVtbl: *const ID2D1BrushVtbl, }
Fields
lpVtbl |
Methods
impl ID2D1Brush
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unsafe fn SetOpacity(&mut self, opacity: FLOAT)
unsafe fn SetTransform(&mut self, transform: *const D2D1_MATRIX_3X2_F)
unsafe fn GetOpacity(&mut self) -> FLOAT
unsafe fn GetTransform(&mut self, transform: *mut D2D1_MATRIX_3X2_F)
Methods from Deref<Target=ID2D1Resource>
unsafe fn GetFactory(&mut self, factory: *mut *mut ID2D1Factory)
Trait Implementations
impl Deref for ID2D1Brush
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type Target = ID2D1Resource
The resulting type after dereferencing
fn deref(&self) -> &ID2D1Resource
The method called to dereference a value
impl DerefMut for ID2D1Brush
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fn deref_mut(&mut self) -> &mut ID2D1Resource
The method called to mutably dereference a value