Struct winapi::d2d1::D2D1_RENDER_TARGET_PROPERTIES
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[src]
pub struct D2D1_RENDER_TARGET_PROPERTIES {
pub _type: D2D1_RENDER_TARGET_TYPE,
pub pixelFormat: D2D1_PIXEL_FORMAT,
pub dpiX: FLOAT,
pub dpiY: FLOAT,
pub usage: D2D1_RENDER_TARGET_USAGE,
pub minLevel: D2D1_FEATURE_LEVEL,
}Fields
_type | |
pixelFormat | |
dpiX | |
dpiY | |
usage | |
minLevel |
Trait Implementations
impl Copy for D2D1_RENDER_TARGET_PROPERTIES[src]
impl Clone for D2D1_RENDER_TARGET_PROPERTIES[src]
fn clone(&self) -> D2D1_RENDER_TARGET_PROPERTIES
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more