Struct winapi::d2d1::D2D1_RENDER_TARGET_PROPERTIES [] [src]

pub struct D2D1_RENDER_TARGET_PROPERTIES {
    pub _type: D2D1_RENDER_TARGET_TYPE,
    pub pixelFormat: D2D1_PIXEL_FORMAT,
    pub dpiX: FLOAT,
    pub dpiY: FLOAT,
    pub usage: D2D1_RENDER_TARGET_USAGE,
    pub minLevel: D2D1_FEATURE_LEVEL,
}

Fields

_type
pixelFormat
dpiX
dpiY
usage
minLevel

Trait Implementations

impl Copy for D2D1_RENDER_TARGET_PROPERTIES
[src]

impl Clone for D2D1_RENDER_TARGET_PROPERTIES
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fn clone(&self) -> D2D1_RENDER_TARGET_PROPERTIES

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

Derived Implementations

impl Debug for D2D1_RENDER_TARGET_PROPERTIES
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.