Struct winapi::d2d1::ID2D1BitmapBrush
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pub struct ID2D1BitmapBrush { pub lpVtbl: *const ID2D1BitmapBrushVtbl, }
Fields
lpVtbl |
Methods
impl ID2D1BitmapBrush
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unsafe fn SetExtendModeX(&mut self, extendModeX: D2D1_EXTEND_MODE)
unsafe fn SetExtendModeY(&mut self, extendModeY: D2D1_EXTEND_MODE)
unsafe fn SetInterpolationMode(&mut self, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE)
unsafe fn SetBitmap(&mut self, bitmap: *mut ID2D1Bitmap)
unsafe fn GetExtendModeX(&mut self) -> D2D1_EXTEND_MODE
unsafe fn GetExtendModeY(&mut self) -> D2D1_EXTEND_MODE
unsafe fn GetInterpolationMode(&mut self) -> D2D1_BITMAP_INTERPOLATION_MODE
unsafe fn GetBitmap(&mut self, bitmap: *mut *mut ID2D1Bitmap)
Methods from Deref<Target=ID2D1Brush>
unsafe fn SetOpacity(&mut self, opacity: FLOAT)
unsafe fn SetTransform(&mut self, transform: *const D2D1_MATRIX_3X2_F)
unsafe fn GetOpacity(&mut self) -> FLOAT
unsafe fn GetTransform(&mut self, transform: *mut D2D1_MATRIX_3X2_F)
Trait Implementations
impl Deref for ID2D1BitmapBrush
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type Target = ID2D1Brush
The resulting type after dereferencing
fn deref(&self) -> &ID2D1Brush
The method called to dereference a value
impl DerefMut for ID2D1BitmapBrush
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fn deref_mut(&mut self) -> &mut ID2D1Brush
The method called to mutably dereference a value