Struct winapi::d2d1::ID2D1DrawingStateBlock
[−]
[src]
pub struct ID2D1DrawingStateBlock { pub lpVtbl: *const ID2D1DrawingStateBlockVtbl, }
Fields
lpVtbl |
Methods
impl ID2D1DrawingStateBlock
[src]
unsafe fn GetDescription(&mut self, stateDescription: *mut D2D1_DRAWING_STATE_DESCRIPTION)
unsafe fn SetDescription(&mut self, stateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION)
unsafe fn SetTextRenderingParams(&mut self, textRenderingParams: *mut IDWriteRenderingParams)
unsafe fn GetTextRenderingParams(&mut self, textRenderingParams: *mut *mut IDWriteRenderingParams)
Methods from Deref<Target=ID2D1Resource>
unsafe fn GetFactory(&mut self, factory: *mut *mut ID2D1Factory)
Trait Implementations
impl Deref for ID2D1DrawingStateBlock
[src]
type Target = ID2D1Resource
The resulting type after dereferencing
fn deref(&self) -> &ID2D1Resource
The method called to dereference a value
impl DerefMut for ID2D1DrawingStateBlock
[src]
fn deref_mut(&mut self) -> &mut ID2D1Resource
The method called to mutably dereference a value