Struct winapi::d3d11::D3D11_BLEND_DESC
[−]
[src]
pub struct D3D11_BLEND_DESC {
pub AlphaToCoverageEnable: BOOL,
pub IndependentBlendEnable: BOOL,
pub RenderTarget: [D3D11_RENDER_TARGET_BLEND_DESC; 8],
}Fields
AlphaToCoverageEnable | |
IndependentBlendEnable | |
RenderTarget |
Trait Implementations
impl Copy for D3D11_BLEND_DESC[src]
impl Clone for D3D11_BLEND_DESC[src]
fn clone(&self) -> D3D11_BLEND_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more