Struct winapi::d3d11shader::ID3D11LibraryReflectionVtbl
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[src]
pub struct ID3D11LibraryReflectionVtbl { pub parent: IUnknownVtbl, pub GetDesc: unsafe extern "system" fn(This: *mut ID3D11LibraryReflection, pDesc: *mut D3D11_LIBRARY_DESC) -> HRESULT, pub GetFunctionByIndex: unsafe extern "system" fn(This: *mut ID3D11LibraryReflection, FunctionIndex: INT) -> *mut ID3D11FunctionReflection, }
Fields
parent | |
GetDesc | |
GetFunctionByIndex |