pub struct ID3D11ShaderReflectionVariableVtbl {
pub GetDesc: unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable, pDesc: *mut D3D11_SHADER_VARIABLE_DESC) -> HRESULT,
pub GetType: unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable) -> *mut ID3D11ShaderReflectionType,
pub GetBuffer: unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable) -> *mut ID3D11ShaderReflectionConstantBuffer,
pub GetInterfaceSlot: unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable, uArrayIndex: UINT) -> UINT,
}
Fields
GetDesc | |
GetType | |
GetBuffer | |
GetInterfaceSlot | |