Struct winapi::d3d12::D3D12_COMPUTE_PIPELINE_STATE_DESC
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pub struct D3D12_COMPUTE_PIPELINE_STATE_DESC { pub pRootSignature: *mut ID3D12RootSignature, pub CS: D3D12_SHADER_BYTECODE, pub NodeMask: UINT, pub CachedPSO: D3D12_CACHED_PIPELINE_STATE, pub Flags: D3D12_PIPELINE_STATE_FLAGS, }
Fields
pRootSignature | |
CS | |
NodeMask | |
CachedPSO | |
Flags |
Trait Implementations
impl Copy for D3D12_COMPUTE_PIPELINE_STATE_DESC
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impl Clone for D3D12_COMPUTE_PIPELINE_STATE_DESC
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fn clone(&self) -> D3D12_COMPUTE_PIPELINE_STATE_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more