Struct winapi::d3d12::D3D12_RESOURCE_BARRIER
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[src]
pub struct D3D12_RESOURCE_BARRIER {
pub Type: D3D12_RESOURCE_BARRIER_TYPE,
pub Flags: D3D12_RESOURCE_BARRIER_FLAGS,
pub u: D3D12_RESOURCE_TRANSITION_BARRIER,
}Fields
Type | |
Flags | |
u |
Methods
impl D3D12_RESOURCE_BARRIER[src]
unsafe fn UAV(&self) -> &D3D12_RESOURCE_UAV_BARRIER
unsafe fn UAV_mut(&mut self) -> &mut D3D12_RESOURCE_UAV_BARRIER
impl D3D12_RESOURCE_BARRIER[src]
unsafe fn Aliasing(&self) -> &D3D12_RESOURCE_ALIASING_BARRIER
unsafe fn Aliasing_mut(&mut self) -> &mut D3D12_RESOURCE_ALIASING_BARRIER
impl D3D12_RESOURCE_BARRIER[src]
unsafe fn Transition(&self) -> &D3D12_RESOURCE_TRANSITION_BARRIER
unsafe fn Transition_mut(&mut self) -> &mut D3D12_RESOURCE_TRANSITION_BARRIER
Trait Implementations
impl Copy for D3D12_RESOURCE_BARRIER[src]
impl Clone for D3D12_RESOURCE_BARRIER[src]
fn clone(&self) -> D3D12_RESOURCE_BARRIER
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more