Struct winapi::d3d12::D3D12_RESOURCE_BARRIER [] [src]

pub struct D3D12_RESOURCE_BARRIER {
    pub Type: D3D12_RESOURCE_BARRIER_TYPE,
    pub Flags: D3D12_RESOURCE_BARRIER_FLAGS,
    pub u: D3D12_RESOURCE_TRANSITION_BARRIER,
}

Fields

Type
Flags
u

Methods

impl D3D12_RESOURCE_BARRIER
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unsafe fn UAV(&self) -> &D3D12_RESOURCE_UAV_BARRIER

unsafe fn UAV_mut(&mut self) -> &mut D3D12_RESOURCE_UAV_BARRIER

impl D3D12_RESOURCE_BARRIER
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unsafe fn Aliasing(&self) -> &D3D12_RESOURCE_ALIASING_BARRIER

unsafe fn Aliasing_mut(&mut self) -> &mut D3D12_RESOURCE_ALIASING_BARRIER

impl D3D12_RESOURCE_BARRIER
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unsafe fn Transition(&self) -> &D3D12_RESOURCE_TRANSITION_BARRIER

unsafe fn Transition_mut(&mut self) -> &mut D3D12_RESOURCE_TRANSITION_BARRIER

Trait Implementations

impl Copy for D3D12_RESOURCE_BARRIER
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impl Clone for D3D12_RESOURCE_BARRIER
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fn clone(&self) -> D3D12_RESOURCE_BARRIER

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

Derived Implementations

impl Debug for D3D12_RESOURCE_BARRIER
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.