Struct winapi::d3d12::D3D12_RESOURCE_BARRIER
[−]
[src]
pub struct D3D12_RESOURCE_BARRIER { pub Type: D3D12_RESOURCE_BARRIER_TYPE, pub Flags: D3D12_RESOURCE_BARRIER_FLAGS, pub u: D3D12_RESOURCE_TRANSITION_BARRIER, }
Fields
Type | |
Flags | |
u |
Methods
impl D3D12_RESOURCE_BARRIER
[src]
unsafe fn UAV(&self) -> &D3D12_RESOURCE_UAV_BARRIER
unsafe fn UAV_mut(&mut self) -> &mut D3D12_RESOURCE_UAV_BARRIER
impl D3D12_RESOURCE_BARRIER
[src]
unsafe fn Aliasing(&self) -> &D3D12_RESOURCE_ALIASING_BARRIER
unsafe fn Aliasing_mut(&mut self) -> &mut D3D12_RESOURCE_ALIASING_BARRIER
impl D3D12_RESOURCE_BARRIER
[src]
unsafe fn Transition(&self) -> &D3D12_RESOURCE_TRANSITION_BARRIER
unsafe fn Transition_mut(&mut self) -> &mut D3D12_RESOURCE_TRANSITION_BARRIER
Trait Implementations
impl Copy for D3D12_RESOURCE_BARRIER
[src]
impl Clone for D3D12_RESOURCE_BARRIER
[src]
fn clone(&self) -> D3D12_RESOURCE_BARRIER
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more