Struct winapi::d3d12sdklayers::ID3D12DebugCommandQueueVtbl
[−]
[src]
pub struct ID3D12DebugCommandQueueVtbl {
pub parent: IUnknownVtbl,
pub AssertResourceState: unsafe extern "system" fn(This: *mut ID3D12DebugCommandQueue, pResource: *mut ID3D12Resource, Subresource: UINT, State: UINT) -> BOOL,
}Fields
parent | |
AssertResourceState |