Struct winapi::d3d12::ID3D12Resource
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pub struct ID3D12Resource { pub lpVtbl: *const ID3D12ResourceVtbl, }
Fields
lpVtbl |
Methods
impl ID3D12Resource
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unsafe fn Map(&mut self, Subresource: UINT, pReadRange: *const D3D12_RANGE, ppData: *mut *mut c_void) -> HRESULT
unsafe fn Unmap(&mut self, Subresource: UINT, pWrittenRange: *const D3D12_RANGE)
unsafe fn GetDesc(&mut self, __ret_val: *mut D3D12_RESOURCE_DESC) -> *mut D3D12_RESOURCE_DESC
unsafe fn GetGPUVirtualAddress(&mut self) -> D3D12_GPU_VIRTUAL_ADDRESS
unsafe fn WriteToSubresource(&mut self, DstSubresource: UINT, pDstBox: *const D3D12_BOX, pSrcData: *const c_void, SrcRowPitch: UINT, SrcDepthPitch: UINT) -> HRESULT
unsafe fn ReadFromSubresource(&mut self, pDstData: *mut c_void, DstRowPitch: UINT, DstDepthPitch: UINT, SrcSubresource: UINT, pSrcBox: *const D3D12_BOX) -> HRESULT
unsafe fn GetHeapProperties(&mut self, pHeapProperties: *mut D3D12_HEAP_PROPERTIES, pHeapFlags: *mut D3D12_HEAP_FLAGS) -> HRESULT
Trait Implementations
impl Deref for ID3D12Resource
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type Target = ID3D12Pageable
The resulting type after dereferencing
fn deref(&self) -> &ID3D12Pageable
The method called to dereference a value
impl DerefMut for ID3D12Resource
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fn deref_mut(&mut self) -> &mut ID3D12Pageable
The method called to mutably dereference a value