Struct winapi::d3d12sdklayers::ID3D12DebugCommandQueue
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[src]
pub struct ID3D12DebugCommandQueue { pub lpVtbl: *const ID3D12DebugCommandQueueVtbl, }
Fields
lpVtbl |
Methods
impl ID3D12DebugCommandQueue
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unsafe fn AssertResourceState(&mut self, pResource: *mut ID3D12Resource, Subresource: UINT, State: UINT) -> BOOL
Methods from Deref<Target=IUnknown>
unsafe fn QueryInterface(&mut self, riid: REFIID, ppvObject: *mut *mut c_void) -> HRESULT
unsafe fn AddRef(&mut self) -> ULONG
unsafe fn Release(&mut self) -> ULONG
Trait Implementations
impl Deref for ID3D12DebugCommandQueue
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type Target = IUnknown
The resulting type after dereferencing
fn deref(&self) -> &IUnknown
The method called to dereference a value