Struct winapi::d3d12sdklayers::ID3D12DebugDevice
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[src]
pub struct ID3D12DebugDevice { pub lpVtbl: *const ID3D12DebugDeviceVtbl, }
Fields
lpVtbl |
Methods
impl ID3D12DebugDevice
[src]
unsafe fn SetFeatureMask(&mut self, Mask: D3D12_DEBUG_FEATURE) -> HRESULT
unsafe fn GetFeatureMask(&mut self) -> D3D12_DEBUG_FEATURE
unsafe fn ReportLiveDeviceObjects(&mut self, Flags: D3D12_RLDO_FLAGS) -> HRESULT
Methods from Deref<Target=IUnknown>
unsafe fn QueryInterface(&mut self, riid: REFIID, ppvObject: *mut *mut c_void) -> HRESULT
unsafe fn AddRef(&mut self) -> ULONG
unsafe fn Release(&mut self) -> ULONG
Trait Implementations
impl Deref for ID3D12DebugDevice
[src]
type Target = IUnknown
The resulting type after dereferencing
fn deref(&self) -> &IUnknown
The method called to dereference a value