Struct winapi::d3d9::IDirect3DVolumeTexture9
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[src]
pub struct IDirect3DVolumeTexture9 { pub lpVtbl: *const IDirect3DVolumeTexture9Vtbl, }
Fields
lpVtbl |
Methods
impl IDirect3DVolumeTexture9
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unsafe fn GetLevelDesc(&mut self, Level: UINT, pDesc: *mut D3DVOLUME_DESC) -> HRESULT
unsafe fn GetVolumeLevel(&mut self, Level: UINT, ppVolumeLevel: *mut *mut IDirect3DVolume9) -> HRESULT
unsafe fn LockBox(&mut self, Level: UINT, pLockedVolume: *mut D3DLOCKED_BOX, pBox: *const D3DBOX, Flags: DWORD) -> HRESULT
unsafe fn UnlockBox(&mut self, Level: UINT) -> HRESULT
unsafe fn AddDirtyBox(&mut self, pDirtyBox: *const D3DBOX) -> HRESULT
Methods from Deref<Target=IDirect3DBaseTexture9>
unsafe fn SetLOD(&mut self, LODNew: DWORD) -> DWORD
unsafe fn GetLOD(&mut self) -> DWORD
unsafe fn GetLevelCount(&mut self) -> DWORD
unsafe fn SetAutoGenFilterType(&mut self, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT
unsafe fn GetAutoGenFilterType(&mut self) -> D3DTEXTUREFILTERTYPE
unsafe fn GenerateMipSubLevels(&mut self)
Trait Implementations
impl Deref for IDirect3DVolumeTexture9
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type Target = IDirect3DBaseTexture9
The resulting type after dereferencing
fn deref(&self) -> &IDirect3DBaseTexture9
The method called to dereference a value
impl DerefMut for IDirect3DVolumeTexture9
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fn deref_mut(&mut self) -> &mut IDirect3DBaseTexture9
The method called to mutably dereference a value